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You are here: Home » Blog » Other CG Software » allegorithmic » How to use the pixel processor in substance designer

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How to use the pixel processor in substance designer

This is my introduction to the pixel processor in substance designer. It shows the creation of a vector displacement tool and guides you through the functions needed.

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Posted in allegorithmic Tagged allegorithmic, art, procedural, substance designer, tips, tutorial permalink

Post navigation

← Fusion tip: Fix 3d viewport clipping
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