Installing the Designimage Maxscript pack

Tell me what you think

Sign up to my youtube channel for tutorials and my twitter feed for updates. I’m thinking of making the scriptpack only available if you subscribe to a mailing list. The scriptpack will remain free but I’d like setup a patreon for some new things I have in mind.

Tell me what you think in the comments below.

Download and unzip

The first thing to do is download the scriptpack from gumroad:

free scriptpack download

Donations not matter how small will help pay for bug fixes and updates. But just type 0 in the text box to download for free.

Automatic Installation

These maxScripts should install automatically using one of two methods. First open 3dsMax then either:

  • With Max open drag and drop the KenzorsScriptPack.mzp  file onto a max viewport
  • or from the 3dsMax menu bar pick MAXScript > Run and choose the KenzorsScriptPack.mzp file

If everything works you should see this message.

Manual Installation

Sometimes windows permissions can get in the way of the automatic install. However If the automatic installation fails for some reason, you can simply copy the files to the correct location manually. A .mzp file is simply a renamed .zip file. To install the scripts by hand you just have rename it and unzip it.

  1. Rename KenzorsScriptPack.mzp to KenzorsScriptPack.zip
  2. Unzip the files keeping the folder structure.
  3. Copy the KenzorsScripts folder and its contents to your 3dsMax ‘user scripts‘ directory.
  4. Copy the userMacros folder and its contents to your ‘userMacros‘ directory.
  5. Copy the userIcons folder and its contents to your ‘userIcons‘ directory.

You can check you ‘user paths‘ in max by going to the menubar.. .. Customise > Configure System Paths > select the ‘System’ tab > and checking the paths for  ‘Additional Macros’  ‘Additional Scripts’ and ‘Additional Icons’ You can also find paths by using the getDir comand in the the maxScript listener window like this.

getdir #userMacros
getdir #userIcons

Another tip is to use the shellLaunch command to open the windows folder. So this will open Windows Explorer at C:\Temp\SomeFolder (if it exists).

shellLaunch "explorer.exe" "c:\\temp\\somefolder"

This means you can open the userIcons folder directly using maxscript like this

shellLaunch "explorer.exe" "$userIcons"
shellLaunch "explorer.exe" (getdir #userIcons)

Running the scripts

The MaxScripts are run using my ‘Script Navigator’ utility or by simply navigating to the .ms file in 3dsmax Instructions and videos for these MaxScripts can be found on my maxScript page and on my youtube channel.

Further information

I’ll be posting updates to my profile on scriptspot For those of you that are interested the guys at scriptspot.com have written this post about maxScript it’s history and how to use it. http://www.scriptspot.com/3ds-max/tutorials/script-installation-in-3ds-max

Autodesk

3ds max maxScript help

autodesk-3ds-max overview

  • abraham

    please add suport to .mse filetypes, thank you.

    • As it happens I just wrote this feature. I’ll sort out an update package in the next few days. Would you like an email when its uploaded?

    • support for .mse files is in the latest update

  • Andrey

    Thank you so mutch!!!

  • cresshead

    brilliant stuff SO helpful on scenes with lots of objects!

    thanks!

  • Joao Freitas

    Thank you so mutch!!!

  • Rodolfo Fanti

    Hi Ken, this is amazing work. Would it be possible to add support for MCR and MZP?