New VFX Showreel

I’ve finally found the time to cut a new reel 🙂

Music by: Dan Warren

This is a brief collection of my work over the last few years. Including:-

The Fades (bbc) at Lexhag
South Riding (bbc) at Lexhag
Bert and Dickie (bbc) at Lexhag
Sniper Elite (MC2)
Wardog (rebellion)
Pete ‘the Temp’ (Cockpit Theatre, London)
SOS New York (EA)
Avp 3 (sega)

I’ll add some detailed descriptions of my contribution to these shows soon.

Many thanks to all 🙂

Facial expression references

I’ve worked on pipelines and tools for facial animation rigs for about 7 years now. In that time a lot of has been written about Facial Expressions and Ai. In this article I summarise the reference’s I find most useful for illustration, performance and character rigging.

Continue reading

Biped key all … key all biped limbs with one click

This is a tool for keying all your biped limbs in one click (including the root or COM ).

Simply select part of the biped and click ‘key’
This will set a TCB key at the current frame on all the biped limbs.

You can also delete all the keys at the current time using the ‘delete’ button.

It’s part of my script pack. You can instruction to install it are here

Keeping keys aligned is part of an organised keyframing style I use to animate efficiently. I generally key all the characters limbs at each key pose. It also helps stop random wobbles in Bipeds FK spine. I wrote this tool to make the process faster.

Paths of Hate

I’ve been looking at NPR (non photorealistic rendering) techniques for a while now. The beautifully rendered “Paths of hate” is a really excellent example of the cell shaded style.

I came across an old Autodesk Presentation by the director Damian Nenow of Platige Image. He went through some of the techniques he used. Continue reading

Control Shapes for technical animators

This is part of my script library. It simply allows you to load and save shapes as text files. It’s useful for technical animators to quickly create shapes. This functionality can also be simply added to your own MaxScripts with a few lines of code.