Motion capture is great but it almost never quite fits the location or the character rig. Often it requires a little tweaking or, worse still ,modifications are needed that take the data further and further from the source file ( Rifles are changed to pistols etc).
Animation layers are useful but only get you so far until your simply fighting the data trying to figure out when and where things are happening.
Eventually we have to dismantle that wall of motion captured key frames into something more manageable.
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