The macbook pro has no # key. Which is a bit of a pain if you’re writing maxScript.
On the max os side the shortcut is ( Alt + 3 )
But if you use bootcamp the windows side the shortcut is ( Ctrl + Alt + 3 )
just so you know 🙂
A few useful short cuts while using windows and boot camp
Print Screen: Fn-Shift-F11
Print active window: Fn-Shift-Option-F11
I’ve been looking at NPR (non photorealistic rendering) techniques for a while now. The beautifully rendered “Paths of hate” is a really excellent example of the cell shaded style.
I came across an old
Autodesk Presentation by the director Damian Nenow of Platige Image. He went through some of the techniques he used. Continue reading
I’m releasing my first pack of maxscripts. You can download it
Instructions and videos for these MaxScripts can be found
here and on my
This is part of
my script library. It simply allows you to load and save shapes as text files. It’s useful for technical animators to quickly create shapes. This functionality can also be simply added to your own MaxScripts with a few lines of code.
It may appear the 3dsMax Matrix3 uses some sort of mathematical voodoo (like quaternions).
But if you know what a vector is it’s actually very simple.
So in brief the matrix3 as a 4 x 3 matrix where the first 3 columns represent the X Y Z axis. and the last column represents the objects world position. ….
Lets look at this in Max.