Simple file naming for VFX

Information is always lost as stuff is passed around different studios during post-production.  A good naming convention can help prevent confusion.

  • i means input (input to VFX system)
  • HDP is the project name.
  • 010 is the vfx shot number.
  • BG the plate name.
  • v01 is the version.
  • 000021 the frame number
  • dpx is the file type

So how is this used?
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Converting between Gain and f-Stops

So cameras work in Stops and composite packages use Gain. To convert between the two we need to do a bit of log maths. Heres how.

To convert from Stops (f) to Gain

Gain = 2f

To convert from Gain to stops (f)

f = logGain

This is equivalent to:

f = ( log10 Gain ) / ( log10 2 )

If you want to see why then we’ll need to look a little deeper at log maths
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Using Stacked LUTs in Fusion

Buried in the Fusion manual is a useful feature allowing you combine (stack) image LUTs. If your working with a colourist this feature allows you to use their colour grade in a linear fusion workflow. This article shows how to set up this workflow and explains the work arounds you may need.
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Grading artists LUT files in Fusion.


This in depth article covers ways to use a grading artist 3d LUT file to view your work in Fusion. It’s shows alternatives to using stacked LUT’s, and shows how to test your workflow for clipping. It’s part of a series of articles on Log colour and Linear workflows in fusion.

  1. Outline of a linear workflow
  2. Simple Log to Lin workflow in Fusion
  3. Using Stacked LUTs in Fusion
  4. Log Maths: Converting between gain and f-stops

How It started

We’ve been looking at a tigher workflow between the Quantel suite and the compositors at Lexhag. While setting up the linear workflow for DPX sequences and LUT files. I noticed some clipping issues in the viewport and started this thread at pigsfly.com. That thread grew into this document from some work arounds suggested by Eyeon’s tech support (who have been awesome), some head scratching, and a bit of maths. As a result this problem has been fixed in the latest version of Fusion.

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