Installing the Designimage Maxscript pack

Tell me what you think

Sign up to my youtube channel for tutorials and my twitter feed for updates. I’m thinking of making the scriptpack only available if you subscribe to a mailing list. The scriptpack will remain free but I’d like setup a patreon for some new things I have in mind.

Tell me what you think in the comments below.

Download and unzip

The first thing to do is download the scriptpack from gumroad:

free scriptpack download

Donations not matter how small will help pay for bug fixes and updates. But just type 0 in the text box to download for free.

Automatic Installation

These maxScripts should install automatically using one of two methods. First open 3dsMax then either:

  • With Max open drag and drop the KenzorsScriptPack.mzp  file onto a max viewport
  • or from the 3dsMax menu bar pick MAXScript > Run and choose the KenzorsScriptPack.mzp file

If everything works you should see this message.

Manual Installation

Sometimes windows permissions can get in the way of the automatic install. However If the automatic installation fails for some reason, you can simply copy the files to the correct location manually. A .mzp file is simply a renamed .zip file. To install the scripts by hand you just have rename it and unzip it.

  1. Rename KenzorsScriptPack.mzp to KenzorsScriptPack.zip
  2. Unzip the files keeping the folder structure.
  3. Copy the KenzorsScripts folder and its contents to your 3dsMax ‘user scripts‘ directory.
  4. Copy the userMacros folder and its contents to your ‘userMacros‘ directory.
  5. Copy the userIcons folder and its contents to your ‘userIcons‘ directory.

You can check you ‘user paths‘ in max by going to the menubar.. .. Customise > Configure System Paths > select the ‘System’ tab > and checking the paths for  ‘Additional Macros’  ‘Additional Scripts’ and ‘Additional Icons’ You can also find paths by using the getDir comand in the the maxScript listener window like this.

getdir #userMacros
getdir #userIcons

Another tip is to use the shellLaunch command to open the windows folder. So this will open Windows Explorer at C:\Temp\SomeFolder (if it exists).

shellLaunch "explorer.exe" "c:\\temp\\somefolder"

This means you can open the userIcons folder directly using maxscript like this

shellLaunch "explorer.exe" "$userIcons"
shellLaunch "explorer.exe" (getdir #userIcons)

Running the scripts

The MaxScripts are run using my ‘Script Navigator’ utility or by simply navigating to the .ms file in 3dsmax Instructions and videos for these MaxScripts can be found on my maxScript page and on my youtube channel.

Further information

I’ll be posting updates to my profile on scriptspot For those of you that are interested the guys at scriptspot.com have written this post about maxScript it’s history and how to use it. http://www.scriptspot.com/3ds-max/tutorials/script-installation-in-3ds-max

Autodesk

3ds max maxScript help

autodesk-3ds-max overview

3dsMax Camera FOV, Focal length and Film Back.

Introduction

This tutorial will shows the relationship between Filmback, Aperture, Field of View, and Lens size.

Understanding the 3dsMax camera filmback is useful if you want to replicate real world cameras or accurately extend the frame size and crop it later in a composite package.

The setup for the 3dsMax camera is slightly buried. To replicate real world cameras we’ll look in two areas: the render dialog and the camera dialog.

To simplify the process I have developed this MaxScript which is free to download here.

Continue reading

New VFX Showreel

I’ve finally found the time to cut a new reel 🙂

Music by: Dan Warren

This is a brief collection of my work over the last few years. Including:-

The Fades (bbc) at Lexhag
South Riding (bbc) at Lexhag
Bert and Dickie (bbc) at Lexhag
Sniper Elite (MC2)
Wardog (rebellion)
Pete ‘the Temp’ (Cockpit Theatre, London)
SOS New York (EA)
Avp 3 (sega)

I’ll add some detailed descriptions of my contribution to these shows soon.

Many thanks to all 🙂

3dsMax Tip of the day… set PAL as default for 3dsMax

3ds Max opens with a NTSC frame rate by default. This can be a little annoying…

The simplest way to fix you all defaults for 3dsMax is to make a new maxstart.max file

Make a new blank scene. Change the settings to PAL and 100 frames. Save the file as maxstart.max and put it in the 3dsmax/scenes folder.
Then every time you start max it will load this file as the default.

Helium. Node based workflows for 3dsMAX

I’ve been doing a lot of MAX plugin research recently. One thing that keeps coming up is how cool node base workflows are. If I’m designing a procedural effect I want a mathematical sketch pad and thats what schematic views give me. One day I might make the leap to Houdi but at the moment I’m heavily invested in 3dsMax.

If your into designing your own tools the it’s worth checking out Helium. It’s free and has been used by a bunch of developers for there products. Notably Krakatoa’s Magma Flow editor.

There’s also the MAXscripted building generator by Tyson Ibele

So … at some point ( when I have the time ) what i’d like to do is a cutdown clone of superflow elements but based the Helium editor.

Tutorial #002 – Parametric Superflow from V-MOTION on Vimeo.